Merge branch 'main' of http://meowo.cc:3000/meowo/LD54
commit
36dd21975c
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@ -0,0 +1,14 @@
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extends EnemyClass
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onready var player = $"../../Player"
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var velocity = Vector2.ZERO
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var speed = 48
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func _ready():
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hp = 15
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func _process(delta):
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$Sprite.flip_h = true if player.global_position.x > self.global_position.x else false
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func _physics_process(delta):
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global_position = global_position.move_toward(player.global_position + Vector2(8, 8), speed * delta * speed_multiplier)
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@ -0,0 +1,22 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://src/models/enemies/rat/sprites/rat_spriteframes.tres" type="SpriteFrames" id=1]
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[ext_resource path="res://src/models/enemies/rat/Rat.gd" type="Script" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 8, 3 )
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[node name="Rat" type="KinematicBody2D" groups=["enemy", "rat"]]
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script = ExtResource( 2 )
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[node name="Sprite" type="AnimatedSprite" parent="."]
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frames = ExtResource( 1 )
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animation = "idle"
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playing = true
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centered = false
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2( 12, 6 )
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shape = SubResource( 1 )
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After Width: | Height: | Size: 572 B |
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/rat.png-e73e7b6a730462f71668a742e225b538.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/models/enemies/rat/sprites/rat.png"
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dest_files=[ "res://.import/rat.png-e73e7b6a730462f71668a742e225b538.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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@ -0,0 +1,27 @@
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[gd_resource type="SpriteFrames" load_steps=6 format=2]
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[ext_resource path="res://src/models/enemies/rat/sprites/rat.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 28, 11 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 28, 0, 28, 11 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 56, 0, 28, 11 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 84, 0, 28, 11 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
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"loop": true,
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"name": "idle",
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"speed": 12.0
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} ]
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@ -48,7 +48,7 @@ tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.9 ),
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 1,
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"values": [ true, false ]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=21 format=2]
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[gd_scene load_steps=22 format=2]
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[ext_resource path="res://src/scenes/menu/background/background.png" type="Texture" id=1]
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[ext_resource path="res://src/scenes/game/sprites/background_houses.png" type="Texture" id=2]
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@ -16,6 +16,7 @@
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[ext_resource path="res://src/models/enemies/bat/Bat.tscn" type="PackedScene" id=14]
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[ext_resource path="res://src/models/enemies/ghost/Ghost.tscn" type="PackedScene" id=15]
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[ext_resource path="res://src/scenes/game/spell_recharge_bar.gd" type="Script" id=16]
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[ext_resource path="res://src/models/enemies/rat/Rat.tscn" type="PackedScene" id=17]
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 10, 60 )
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@ -88,6 +89,9 @@ position = Vector2( 142, 54 )
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[node name="Ghost" parent="View/Enemies" instance=ExtResource( 15 )]
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position = Vector2( 509, 100 )
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[node name="Rat" parent="View/Enemies" instance=ExtResource( 17 )]
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position = Vector2( 93, 72 )
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[node name="UIWrapper" type="CanvasLayer" parent="."]
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layer = 3
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