Bat
parent
f54e70173c
commit
3a4b647df5
|
@ -8,16 +8,6 @@
|
|||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "EditorVCSInterface",
|
||||
"class": "GitAPI",
|
||||
"language": "NativeScript",
|
||||
"path": "res://addons/godot-git-plugin/git_api.gdns"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"GitAPI": ""
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="LD54"
|
||||
|
@ -48,7 +38,7 @@ version_control_plugin_name="GitAPI"
|
|||
|
||||
[gdnative]
|
||||
|
||||
singletons=[ "res://addons/godot-git-plugin/git_api.gdnlib" ]
|
||||
singletons=[ ]
|
||||
|
||||
[global]
|
||||
|
||||
|
|
|
@ -12,6 +12,15 @@ func _physics_process(_delta):
|
|||
velocity.y = speed * sin(get_angle_to(Vector2($"../Player".global_position.x + 7, $"../Player".global_position.y + 8)))
|
||||
else:
|
||||
velocity = Vector2.ZERO
|
||||
|
||||
|
||||
if abs($"../Player".velocity.x) > 0 and position.distance_to(Vector2($"../Player".global_position.x, $"../Player".global_position.y)) < 48:
|
||||
velocity.x = speed * 2 * cos(get_angle_to(Vector2($"../Player".global_position.x + 8, $"../Player".global_position.y + 8)) + 180)
|
||||
velocity.y = speed * 2 * sin(get_angle_to(Vector2($"../Player".global_position.x + 8, $"../Player".global_position.y + 8)) + 180)
|
||||
|
||||
if position.distance_to(Vector2($"../Player".global_position.x, $"../Player".global_position.y)) < 32:
|
||||
velocity.x = speed * 2 * cos(get_angle_to(Vector2($"../Player".global_position.x + 8, $"../Player".global_position.y + 8)) + 180)
|
||||
velocity.y = speed * 2 * sin(get_angle_to(Vector2($"../Player".global_position.x + 8, $"../Player".global_position.y + 8)) + 180)
|
||||
|
||||
|
||||
move_and_slide(velocity)
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=17 format=2]
|
||||
[gd_scene load_steps=18 format=2]
|
||||
|
||||
[ext_resource path="res://src/scenes/menu/background/background.png" type="Texture" id=1]
|
||||
[ext_resource path="res://src/scenes/game/sprites/background_houses.png" type="Texture" id=2]
|
||||
|
@ -12,6 +12,7 @@
|
|||
[ext_resource path="res://icon.png" type="Texture" id=10]
|
||||
[ext_resource path="res://src/scenes/game/game.gd" type="Script" id=11]
|
||||
[ext_resource path="res://src/scenes/game/sprites/ui_background.png" type="Texture" id=12]
|
||||
[ext_resource path="res://src/models/enemies/bat/Bat.tscn" type="PackedScene" id=13]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=2]
|
||||
extents = Vector2( 10, 60 )
|
||||
|
@ -69,6 +70,9 @@ shape = SubResource( 3 )
|
|||
[node name="Player" parent="View" instance=ExtResource( 5 )]
|
||||
position = Vector2( 46, 42 )
|
||||
|
||||
[node name="Bat" parent="View" instance=ExtResource( 13 )]
|
||||
position = Vector2( 87, 40 )
|
||||
|
||||
[node name="UI" type="Control" parent="."]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
|
|
Loading…
Reference in New Issue