Luna Brovchuk 2023-09-30 19:53:06 +02:00
commit 3bcc5f4401
12 changed files with 9 additions and 123 deletions

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@ -1,12 +1,9 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/models/player/sprite.png" type="Texture" id=1]
[ext_resource path="res://src/models/player/player.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 4.5, 6 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 7, 11 )
[node name="Player" type="KinematicBody2D"]
@ -16,12 +13,6 @@ script = ExtResource( 2 )
texture = ExtResource( 1 )
centered = false
[node name="WallCollider" type="CollisionShape2D" parent="."]
position = Vector2( 12.5, 17 )
shape = SubResource( 1 )
[node name="EnemyCollider" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyCollider"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 12, 12 )
shape = SubResource( 2 )
shape = SubResource( 1 )

View File

@ -7,6 +7,6 @@ func get_input():
var input_direction = Input.get_vector("left", "right", "up", "down")
velocity = input_direction * speed
func _physics_process(_delta):
func _physics_process(delta):
get_input()
velocity = move_and_slide(velocity)
move_and_slide(velocity)

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@ -1,35 +0,0 @@
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@ -1,35 +0,0 @@
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@ -1,35 +0,0 @@
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@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/0.png-02c85cf70c99d3d8411f3ce28c6dff74.stex"
path="res://.import/ui_background.png-030d1f5334fbad3eaea2cac1b65bbd0c.stex"
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@ -1,7 +1,7 @@
extends Node
func game_start():
get_tree().change_scene_to(Global.GAME_SCENE)
get_tree().change_scene_to(Global.game_scene)
func game_exit():
get_tree().quit(0)