main
Just Dzhi 2023-10-02 17:00:13 +04:00
parent c8802072c9
commit 53fe8247a1
6 changed files with 119 additions and 4 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=2] [gd_scene load_steps=28 format=2]
[ext_resource path="res://src/scenes/menu/background/background.png" type="Texture" id=1] [ext_resource path="res://src/scenes/menu/background/background.png" type="Texture" id=1]
[ext_resource path="res://src/scenes/game/sprites/background_houses.png" type="Texture" id=2] [ext_resource path="res://src/scenes/game/sprites/background_houses.png" type="Texture" id=2]
@ -8,6 +8,7 @@
[ext_resource path="res://src/scenes/game/sprites/health/health.png" type="Texture" id=6] [ext_resource path="res://src/scenes/game/sprites/health/health.png" type="Texture" id=6]
[ext_resource path="res://src/scenes/game/sprites/stun/stun_placeholder_spriteframes.tres" type="SpriteFrames" id=7] [ext_resource path="res://src/scenes/game/sprites/stun/stun_placeholder_spriteframes.tres" type="SpriteFrames" id=7]
[ext_resource path="res://src/scenes/game/sprites/stun/stun_spriteframes.tres" type="SpriteFrames" id=8] [ext_resource path="res://src/scenes/game/sprites/stun/stun_spriteframes.tres" type="SpriteFrames" id=8]
[ext_resource path="res://src/scenes/game/sprites/cards/Card.tscn" type="PackedScene" id=9]
[ext_resource path="res://src/scenes/game/sprites/player_icon.png" type="Texture" id=10] [ext_resource path="res://src/scenes/game/sprites/player_icon.png" type="Texture" id=10]
[ext_resource path="res://src/scenes/game/game.gd" type="Script" id=11] [ext_resource path="res://src/scenes/game/game.gd" type="Script" id=11]
[ext_resource path="res://src/scenes/game/sprites/ui_background.png" type="Texture" id=12] [ext_resource path="res://src/scenes/game/sprites/ui_background.png" type="Texture" id=12]
@ -246,6 +247,22 @@ script = ExtResource( 16 )
margin_right = 80.0 margin_right = 80.0
margin_bottom = 3.0 margin_bottom = 3.0
[node name="Cards" type="Control" parent="UIWrapper/UI/Center"]
visible = false
margin_right = 40.0
margin_bottom = 40.0
[node name="CardLeft" parent="UIWrapper/UI/Center/Cards" instance=ExtResource( 9 )]
position = Vector2( 11, 10 )
[node name="CardCenter" parent="UIWrapper/UI/Center/Cards" instance=ExtResource( 9 )]
position = Vector2( 113, 10 )
frame = 1
[node name="CardRight" parent="UIWrapper/UI/Center/Cards" instance=ExtResource( 9 )]
position = Vector2( 215, 10 )
frame = 2
[node name="Right" type="Control" parent="UIWrapper/UI"] [node name="Right" type="Control" parent="UIWrapper/UI"]
margin_right = 40.0 margin_right = 40.0
margin_bottom = 40.0 margin_bottom = 40.0

View File

@ -13,7 +13,7 @@ var mob_threshold = [5, 7, 10, 7]
func _ready(): func _ready():
Global.playing = true Global.playing = true
Global.play_time = 120 Global.play_time = 55
Global.health = 5 Global.health = 5
Global.add_health(0) Global.add_health(0)
@ -27,8 +27,9 @@ func _physics_process(delta):
difficulty = int(Global.play_time / 60) difficulty = int(Global.play_time / 60)
if difficulty != last_diff: if difficulty != last_diff:
last_diff = difficulty last_diff = difficulty
# TODO perk selection $UIWrapper/UI/Center/Cards.visible = true
#TODO Pause
$UIWrapper/UI/LevelProgressBar/ColorRect.rect_size.x = (Global.play_time - difficulty * 60) / 60.0 * 300 $UIWrapper/UI/LevelProgressBar/ColorRect.rect_size.x = (Global.play_time - difficulty * 60) / 60.0 * 300
for i in range(clamp(difficulty + 1, 1, 4)): for i in range(clamp(difficulty + 1, 1, 4)):
@ -37,3 +38,4 @@ func _physics_process(delta):
mob_timers[i] = .0 mob_timers[i] = .0
var mob_instance = mob_preloads[i].instance() var mob_instance = mob_preloads[i].instance()
$View/Enemies.add_child(mob_instance) $View/Enemies.add_child(mob_instance)

View File

@ -0,0 +1,18 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://src/scenes/game/sprites/cards/cards_spriteframes.tres" type="SpriteFrames" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 47, 51.5 )
[node name="Card" type="AnimatedSprite"]
frames = ExtResource( 1 )
animation = "idle"
playing = true
centered = false
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 47, 51.5 )
shape = SubResource( 1 )

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After

Width:  |  Height:  |  Size: 11 KiB

View File

@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/cards.png-de0d7634707005f50aa7f118048a0217.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/scenes/game/sprites/cards/cards.png"
dest_files=[ "res://.import/cards.png-de0d7634707005f50aa7f118048a0217.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@ -0,0 +1,43 @@
[gd_resource type="SpriteFrames" load_steps=10 format=2]
[ext_resource path="res://src/scenes/game/sprites/cards/cards.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 94, 103 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 94, 0, 94, 103 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 188, 0, 94, 103 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 282, 0, 94, 103 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 1 )
region = Rect2( 376, 0, 94, 103 )
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 1 )
region = Rect2( 470, 0, 94, 103 )
[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 1 )
region = Rect2( 564, 0, 94, 103 )
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 1 )
region = Rect2( 658, 0, 94, 103 )
[resource]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
"loop": false,
"name": "idle",
"speed": 0.0
} ]