Just Dzhi 2023-09-30 23:00:40 +04:00
parent 3864513cf3
commit 58bc799cb9
5 changed files with 71 additions and 1 deletions

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/models/enemies/bat/sprite.png" type="Texture" id=1]
[ext_resource path="res://src/models/enemies/bat/bat.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 4, 3 )
[node name="Bat" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 7, 4 )
shape = SubResource( 1 )

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extends KinematicBody2D
var velocity = Vector2.ZERO
var speed = 48
func _process(_delta):
get_node("Sprite").flip_h = true if $"../Player".global_position.x > self.position.x else false
func _physics_process(_delta):
if position.distance_to(Vector2($"../Player".global_position.x, $"../Player".global_position.y)) > 48:
velocity.x = speed * cos(get_angle_to(Vector2($"../Player".global_position.x + 7, $"../Player".global_position.y + 8)))
velocity.y = speed * sin(get_angle_to(Vector2($"../Player".global_position.x + 7, $"../Player".global_position.y + 8)))
else:
velocity = Vector2.ZERO
move_and_slide(velocity)

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Width:  |  Height:  |  Size: 1.8 KiB

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/sprite.png-742176af9ae55b1874092f535d7f098a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/models/enemies/bat/sprite.png"
dest_files=[ "res://.import/sprite.png-742176af9ae55b1874092f535d7f098a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@ -4,7 +4,7 @@
[ext_resource path="res://src/models/player/player.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 4, 5.5 )
extents = Vector2( 7, 11 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 7, 11 )