Bat
parent
3864513cf3
commit
58bc799cb9
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@ -0,0 +1,18 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://src/models/enemies/bat/sprite.png" type="Texture" id=1]
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[ext_resource path="res://src/models/enemies/bat/bat.gd" type="Script" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 3 )
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[node name="Bat" type="KinematicBody2D"]
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 7, 4 )
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shape = SubResource( 1 )
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extends KinematicBody2D
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var velocity = Vector2.ZERO
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var speed = 48
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func _process(_delta):
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get_node("Sprite").flip_h = true if $"../Player".global_position.x > self.position.x else false
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func _physics_process(_delta):
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if position.distance_to(Vector2($"../Player".global_position.x, $"../Player".global_position.y)) > 48:
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velocity.x = speed * cos(get_angle_to(Vector2($"../Player".global_position.x + 7, $"../Player".global_position.y + 8)))
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velocity.y = speed * sin(get_angle_to(Vector2($"../Player".global_position.x + 7, $"../Player".global_position.y + 8)))
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else:
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velocity = Vector2.ZERO
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move_and_slide(velocity)
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Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/sprite.png-742176af9ae55b1874092f535d7f098a.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/models/enemies/bat/sprite.png"
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dest_files=[ "res://.import/sprite.png-742176af9ae55b1874092f535d7f098a.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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@ -4,7 +4,7 @@
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[ext_resource path="res://src/models/player/player.gd" type="Script" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 5.5 )
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extents = Vector2( 7, 11 )
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 7, 11 )
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