Add Spell Cells
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commit
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://src/models/spell_cell/sprites/spell_frame.png" type="Texture" id=1]
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[node name="SpellCell" type="Control"]
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margin_right = 14.0
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margin_bottom = 14.0
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[node name="Frame" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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[node name="Spell" type="Sprite" parent="."]
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/spell_frame.png-be0df25df81327942b069dcc03b14b4d.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/models/spell_cell/sprites/spell_frame.png"
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dest_files=[ "res://.import/spell_frame.png-be0df25df81327942b069dcc03b14b4d.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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[gd_scene format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://src/scenes/game/sprites/background_stones.png" type="Texture" id=1]
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[ext_resource path="res://src/scenes/game/sprites/background_houses.png" type="Texture" id=2]
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[ext_resource path="res://src/scenes/game/spell_holder.gd" type="Script" id=3]
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[node name="Game" type="Node"]
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[node name="Game" type="Node"]
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[node name="View" type="Node2D" parent="."]
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[node name="View" type="Node2D" parent="."]
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[node name="Background" type="Node2D" parent="View"]
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[node name="Stones" type="Sprite" parent="View/Background"]
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texture = ExtResource( 1 )
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centered = false
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[node name="Houses" type="Sprite" parent="View/Background"]
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texture = ExtResource( 2 )
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centered = false
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[node name="UI" type="Control" parent="."]
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[node name="UI" type="Control" parent="."]
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margin_right = 40.0
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margin_right = 40.0
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margin_bottom = 40.0
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margin_bottom = 40.0
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[node name="SpellHolder" type="Control" parent="UI"]
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margin_left = 120.0
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margin_top = 130.0
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margin_right = 200.0
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margin_bottom = 144.0
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script = ExtResource( 3 )
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extends Control
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var cell_preload = preload("res://src/models/spell_cell/SpellCell.tscn")
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func _ready():
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for i in range(5):
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var spell_cell = cell_preload.instance()
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spell_cell.rect_position.x += i * (14 + 2)
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self.add_child(spell_cell)
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/background_houses.png-cda110e650cc7b69c3e7b78cc3aaf5b7.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/scenes/game/sprites/background_houses.png"
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dest_files=[ "res://.import/background_houses.png-cda110e650cc7b69c3e7b78cc3aaf5b7.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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Binary file not shown.
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/background_stones.png-4770615c08d52e38430ff8f769652a72.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/scenes/game/sprites/background_stones.png"
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dest_files=[ "res://.import/background_stones.png-4770615c08d52e38430ff8f769652a72.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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