fullscreen mode in window.gd
parent
ec2a9bb3ff
commit
61b630c6c0
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@ -8,16 +8,6 @@
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config_version=4
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config_version=4
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_global_script_classes=[ {
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"base": "EditorVCSInterface",
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"class": "GitAPI",
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"language": "NativeScript",
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"path": "res://addons/godot-git-plugin/git_api.gdns"
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} ]
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_global_script_class_icons={
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"GitAPI": ""
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}
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[application]
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[application]
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config/name="LD54"
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config/name="LD54"
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@ -29,11 +19,15 @@ config/icon="res://icon.png"
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[autoload]
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[autoload]
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Global="*res://src/global.gd"
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Global="*res://src/global.gd"
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Window="*res://src/window.gd"
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[display]
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[display]
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window/size/width=320
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window/size/width=320
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window/size/height=180
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window/size/height=180
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window/size/test_width=1280
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window/size/test_height=720
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window/handheld/orientation="sensor_landscape"
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window/stretch/mode="viewport"
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window/stretch/mode="viewport"
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window/stretch/aspect="keep"
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window/stretch/aspect="keep"
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@ -44,7 +38,7 @@ version_control_plugin_name="GitAPI"
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[gdnative]
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[gdnative]
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singletons=[ "res://addons/godot-git-plugin/git_api.gdnlib" ]
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singletons=[ ]
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[global]
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[global]
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@ -1,8 +1,22 @@
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extends Node
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extends Node
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func _ready():
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func _ready():
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set_process_input(true)
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_change_window_title("Hello World!")
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_change_window_title("Hello World!")
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OS.min_window_size = Vector2(320, 180)
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OS.min_window_size = Vector2(320, 180)
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func _change_window_title(_title):
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func _change_window_title(_title):
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OS.set_window_title(ProjectSettings.get_setting("application/config/name") + " - " + _title)
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OS.set_window_title(ProjectSettings.get_setting("application/config/name") + " - " + _title)
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func _input(event):
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if event is InputEventKey and event.scancode == 16777254 and event.pressed: #scancode 16777254 == KEY_F11
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if OS.window_fullscreen == true:
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OS.window_fullscreen = false
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else:
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OS.window_fullscreen = true
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#if event is InputEventMouseButton and event.button_index == 1:
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# Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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#if event is InputEventKey and event.scancode == 16777240 and event.pressed: #scancode 16777240 == KEY_ALT
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# Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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