diff --git a/res/themes/default.tres b/res/themes/default.tres index f806a20..41f81a2 100644 --- a/res/themes/default.tres +++ b/res/themes/default.tres @@ -3,6 +3,7 @@ [ext_resource path="res://res/fonts/silkscreen/Silkscreen-Regular.ttf" type="DynamicFontData" id=1] [sub_resource type="DynamicFont" id=1] +size = 8 font_data = ExtResource( 1 ) [resource] diff --git a/src/models/card/sprites/cards.png b/src/models/card/sprites/cards.png index e1a172d..c918fb2 100644 Binary files a/src/models/card/sprites/cards.png and b/src/models/card/sprites/cards.png differ diff --git a/src/models/player/player.gd b/src/models/player/player.gd index 3c64672..994588e 100644 --- a/src/models/player/player.gd +++ b/src/models/player/player.gd @@ -158,10 +158,13 @@ func _physics_process(delta): get_input() if stunned: + $"../../UIWrapper/UI/Left/Debuffs/Stun/Sprite".visible = true stunned_timer += delta if stunned_timer >= 1.5: stunned = false $Stars.visible = false + else: + $"../../UIWrapper/UI/Left/Debuffs/Stun/Sprite".visible = false var areas = $DirtCollision.get_overlapping_areas() slowed = false diff --git a/src/scenes/game/sprites/health/health_spriteframes.tres b/src/scenes/game/sprites/health/health_spriteframes.tres index 025b9cc..a526781 100644 --- a/src/scenes/game/sprites/health/health_spriteframes.tres +++ b/src/scenes/game/sprites/health/health_spriteframes.tres @@ -6,14 +6,14 @@ atlas = ExtResource( 1 ) region = Rect2( 155, 0, 31, 11 ) -[sub_resource type="AtlasTexture" id=4] -atlas = ExtResource( 1 ) -region = Rect2( 93, 0, 31, 11 ) - [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 1 ) region = Rect2( 124, 0, 31, 11 ) +[sub_resource type="AtlasTexture" id=4] +atlas = ExtResource( 1 ) +region = Rect2( 93, 0, 31, 11 ) + [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 1 ) region = Rect2( 62, 0, 31, 11 ) @@ -28,7 +28,7 @@ region = Rect2( 0, 0, 31, 11 ) [resource] animations = [ { -"frames": [ SubResource( 6 ), SubResource( 4 ), SubResource( 5 ), SubResource( 3 ), SubResource( 2 ), SubResource( 1 ) ], +"frames": [ SubResource( 6 ), SubResource( 5 ), SubResource( 4 ), SubResource( 3 ), SubResource( 2 ), SubResource( 1 ) ], "loop": false, "name": "idle", "speed": 0.0