Finish Template
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@ -9,7 +9,7 @@
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config_version=4
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config_version=4
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_global_script_classes=[ {
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_global_script_classes=[ {
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"base": "",
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"base": "EditorVCSInterface",
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"class": "GitAPI",
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"class": "GitAPI",
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"language": "NativeScript",
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"language": "NativeScript",
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"path": "res://addons/godot-git-plugin/git_api.gdns"
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"path": "res://addons/godot-git-plugin/git_api.gdns"
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@ -21,12 +21,19 @@ _global_script_class_icons={
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[application]
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[application]
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config/name="LD54"
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config/name="LD54"
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run/main_scene="res://src/scenes/menu/Menu.tscn"
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config/icon="res://icon.png"
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config/icon="res://icon.png"
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[autoload]
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Global="*res://src/global.gd"
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[display]
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[display]
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window/size/width=160
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window/size/width=320
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window/size/height=90
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window/size/height=180
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window/stretch/mode="viewport"
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window/stretch/aspect="keep"
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[editor]
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[editor]
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@ -0,0 +1,93 @@
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Copyright 2001 The Silkscreen Project Authors (https://github.com/googlefonts/silkscreen)
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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This license is copied below, and is also available with a FAQ at:
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http://scripts.sil.org/OFL
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
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PREAMBLE
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The goals of the Open Font License (OFL) are to stimulate worldwide
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development of collaborative font projects, to support the font creation
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efforts of academic and linguistic communities, and to provide a free and
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open framework in which fonts may be shared and improved in partnership
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with others.
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The OFL allows the licensed fonts to be used, studied, modified and
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redistributed freely as long as they are not sold by themselves. The
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fonts, including any derivative works, can be bundled, embedded,
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redistributed and/or sold with any software provided that any reserved
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names are not used by derivative works. The fonts and derivatives,
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however, cannot be released under any other type of license. The
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requirement for fonts to remain under this license does not apply
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to any document created using the fonts or their derivatives.
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DEFINITIONS
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"Font Software" refers to the set of files released by the Copyright
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Holder(s) under this license and clearly marked as such. This may
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include source files, build scripts and documentation.
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"Reserved Font Name" refers to any names specified as such after the
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copyright statement(s).
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"Original Version" refers to the collection of Font Software components as
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distributed by the Copyright Holder(s).
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"Modified Version" refers to any derivative made by adding to, deleting,
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or substituting -- in part or in whole -- any of the components of the
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Original Version, by changing formats or by porting the Font Software to a
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new environment.
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"Author" refers to any designer, engineer, programmer, technical
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writer or other person who contributed to the Font Software.
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PERMISSION & CONDITIONS
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of the Font Software, to use, study, copy, merge, embed, modify,
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redistribute, and sell modified and unmodified copies of the Font
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Software, subject to the following conditions:
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1) Neither the Font Software nor any of its individual components,
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in Original or Modified Versions, may be sold by itself.
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2) Original or Modified Versions of the Font Software may be bundled,
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redistributed and/or sold with any software, provided that each copy
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contains the above copyright notice and this license. These can be
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included either as stand-alone text files, human-readable headers or
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in the appropriate machine-readable metadata fields within text or
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binary files as long as those fields can be easily viewed by the user.
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3) No Modified Version of the Font Software may use the Reserved Font
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Name(s) unless explicit written permission is granted by the corresponding
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Copyright Holder. This restriction only applies to the primary font name as
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presented to the users.
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4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
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Software shall not be used to promote, endorse or advertise any
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Modified Version, except to acknowledge the contribution(s) of the
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Copyright Holder(s) and the Author(s) or with their explicit written
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permission.
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5) The Font Software, modified or unmodified, in part or in whole,
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must be distributed entirely under this license, and must not be
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distributed under any other license. The requirement for fonts to
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remain under this license does not apply to any document created
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using the Font Software.
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TERMINATION
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This license becomes null and void if any of the above conditions are
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not met.
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DISCLAIMER
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THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
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OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
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DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
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OTHER DEALINGS IN THE FONT SOFTWARE.
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@ -0,0 +1,9 @@
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[gd_resource type="Theme" load_steps=3 format=2]
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[ext_resource path="res://res/fonts/silkscreen/Silkscreen-Regular.ttf" type="DynamicFontData" id=1]
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[sub_resource type="DynamicFont" id=1]
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font_data = ExtResource( 1 )
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[resource]
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default_font = SubResource( 1 )
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@ -1,2 +1,3 @@
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extends Node
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extends Node
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var game_scene = preload("res://src/scenes/game/Game.tscn")
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@ -1,6 +1,6 @@
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[gd_scene format=2]
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[gd_scene format=2]
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[node name="Menu" type="Node"]
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[node name="Game" type="Node"]
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[node name="View" type="Node2D" parent="."]
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[node name="View" type="Node2D" parent="."]
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@ -0,0 +1,50 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://src/scenes/menu/menu.gd" type="Script" id=1]
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[ext_resource path="res://res/themes/default.tres" type="Theme" id=3]
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[node name="Menu" type="Node"]
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script = ExtResource( 1 )
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[node name="View" type="Node2D" parent="."]
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[node name="UI" type="Control" parent="."]
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margin_right = 160.0
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margin_bottom = 90.0
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[node name="PlayButton" type="Button" parent="UI"]
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margin_left = 20.0
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margin_top = 20.0
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margin_right = 140.0
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margin_bottom = 60.0
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theme = ExtResource( 3 )
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text = "Play"
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[node name="SettingsButton" type="Button" parent="UI"]
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margin_left = 20.0
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margin_top = 70.0
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margin_right = 140.0
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margin_bottom = 110.0
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theme = ExtResource( 3 )
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text = "Settings"
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[node name="ExitButton" type="Button" parent="UI"]
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margin_left = 20.0
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margin_top = 120.0
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margin_right = 140.0
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margin_bottom = 160.0
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theme = ExtResource( 3 )
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text = "Exit"
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[node name="Label" type="Label" parent="UI"]
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margin_left = 212.0
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margin_top = 111.0
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margin_right = 320.0
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margin_bottom = 180.0
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theme = ExtResource( 3 )
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text = "Manskage
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iLunaiLuna
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JustDzhi"
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[connection signal="pressed" from="UI/PlayButton" to="." method="game_start"]
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[connection signal="pressed" from="UI/ExitButton" to="." method="game_exit"]
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extends Node
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func game_start():
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get_tree().change_scene_to(Global.game_scene)
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func game_exit():
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get_tree().quit(0)
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