small ui update
parent
7ef466397a
commit
d11bfe5d22
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@ -10,7 +10,8 @@ config_version=4
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[application]
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[application]
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config/name="LD54"
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config/name="Long Night"
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config/description="Game made for Ludum Dare 54 by iLunaiLuna, Manskage and JustDzhi"
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run/main_scene="res://src/scenes/menu/Menu.tscn"
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run/main_scene="res://src/scenes/menu/Menu.tscn"
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boot_splash/show_image=false
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boot_splash/show_image=false
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boot_splash/bg_color=Color( 0, 0, 0, 1 )
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boot_splash/bg_color=Color( 0, 0, 0, 1 )
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@ -1,4 +1,4 @@
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[gd_scene load_steps=26 format=2]
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[gd_scene load_steps=27 format=2]
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[ext_resource path="res://src/scenes/menu/background/background.png" type="Texture" id=1]
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[ext_resource path="res://src/scenes/menu/background/background.png" type="Texture" id=1]
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[ext_resource path="res://src/scenes/game/sprites/background_houses.png" type="Texture" id=2]
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[ext_resource path="res://src/scenes/game/sprites/background_houses.png" type="Texture" id=2]
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@ -21,6 +21,7 @@
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[ext_resource path="res://src/scenes/game/sprites/stun/stun_placeholder_spriteframes.tres" type="SpriteFrames" id=19]
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[ext_resource path="res://src/scenes/game/sprites/stun/stun_placeholder_spriteframes.tres" type="SpriteFrames" id=19]
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[ext_resource path="res://src/scenes/game/camera.gd" type="Script" id=20]
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[ext_resource path="res://src/scenes/game/camera.gd" type="Script" id=20]
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[ext_resource path="res://src/scenes/game/sprites/shake_border.png" type="Texture" id=21]
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[ext_resource path="res://src/scenes/game/sprites/shake_border.png" type="Texture" id=21]
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[ext_resource path="res://src/scenes/game/sprites/damage.png" type="Texture" id=22]
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[sub_resource type="RectangleShape2D" id=2]
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 10, 60 )
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extents = Vector2( 10, 60 )
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@ -245,19 +246,40 @@ margin_right = 40.0
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margin_bottom = 40.0
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margin_bottom = 40.0
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[node name="CastTime" type="Control" parent="UIWrapper/UI/Right"]
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[node name="CastTime" type="Control" parent="UIWrapper/UI/Right"]
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margin_top = 4.0
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margin_right = 40.0
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margin_right = 40.0
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margin_bottom = 40.0
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margin_bottom = 44.0
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[node name="CastTime" type="Sprite" parent="UIWrapper/UI/Right/CastTime"]
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[node name="CastTime" type="Sprite" parent="UIWrapper/UI/Right/CastTime"]
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position = Vector2( 256, 140 )
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position = Vector2( 256, 140 )
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texture = ExtResource( 7 )
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texture = ExtResource( 7 )
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[node name="CastTimeLabel" type="Label" parent="UIWrapper/UI/Right/CastTime"]
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modulate = Color( 1, 0.870588, 0, 1 )
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margin_left = 266.0
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margin_top = 133.0
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margin_right = 306.0
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margin_bottom = 147.0
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theme = ExtResource( 4 )
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text = "0.8"
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[node name="Damage" type="Control" parent="UIWrapper/UI/Right"]
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[node name="Damage" type="Control" parent="UIWrapper/UI/Right"]
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margin_top = 1.0
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margin_right = 40.0
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margin_right = 40.0
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margin_bottom = 40.0
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margin_bottom = 41.0
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[node name="Damage" type="Sprite" parent="UIWrapper/UI/Right/Damage"]
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[node name="Damage" type="Sprite" parent="UIWrapper/UI/Right/Damage"]
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position = Vector2( 256, 160 )
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position = Vector2( 256, 160 )
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texture = ExtResource( 22 )
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[node name="DamageLabel" type="Label" parent="UIWrapper/UI/Right/Damage"]
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modulate = Color( 1, 0.870588, 0, 1 )
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margin_left = 266.0
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margin_top = 153.0
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margin_right = 306.0
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margin_bottom = 167.0
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theme = ExtResource( 4 )
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text = "15"
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[node name="Cards" type="Control" parent="UIWrapper/UI"]
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[node name="Cards" type="Control" parent="UIWrapper/UI"]
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visible = false
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visible = false
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