Merge branch 'main' of http://meowo.cc:3000/meowo/LD54
commit
d67d1568ee
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/trash_can.png-0987d8f67e93f5b32fac39729f87305a.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/models/enemies/trash_can/sprites/trash_can.png"
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dest_files=[ "res://.import/trash_can.png-0987d8f67e93f5b32fac39729f87305a.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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@ -1,6 +1,6 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://src/models/player/sprite.png" type="Texture" id=1]
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[ext_resource path="res://src/models/player/sprites/player_spriteframes.tres" type="SpriteFrames" id=1]
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[ext_resource path="res://src/models/player/player.gd" type="Script" id=2]
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[ext_resource path="res://src/models/player/player.gd" type="Script" id=2]
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[ext_resource path="res://res/shaders/colorize.tres" type="Material" id=3]
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[ext_resource path="res://res/shaders/colorize.tres" type="Material" id=3]
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@ -69,9 +69,11 @@ tracks/1/keys = {
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[node name="Player" type="KinematicBody2D" groups=["player"]]
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[node name="Player" type="KinematicBody2D" groups=["player"]]
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script = ExtResource( 2 )
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite" type="AnimatedSprite" parent="."]
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material = ExtResource( 3 )
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material = ExtResource( 3 )
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texture = ExtResource( 1 )
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frames = ExtResource( 1 )
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animation = "idle"
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playing = true
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centered = false
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centered = false
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[node name="WallCollision" type="CollisionShape2D" parent="."]
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[node name="WallCollision" type="CollisionShape2D" parent="."]
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@ -37,11 +37,6 @@ func draw_dashed_line(from, to, color, width, dash_length = 4, cap_end = false,
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if cap_end:
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if cap_end:
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draw_line(segment_start, to, color, width, antialiased)
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draw_line(segment_start, to, color, width, antialiased)
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func _process(_delta):
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if Input.is_action_just_pressed("shoot"):
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_shoot()
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update()
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func get_input():
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func get_input():
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var input_direction = Input.get_vector("left", "right", "up", "down")
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var input_direction = Input.get_vector("left", "right", "up", "down")
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velocity = input_direction * speed
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velocity = input_direction * speed
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@ -77,6 +72,15 @@ func _draw():
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var dist2enemy = position.distance_to(target.global_position)
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var dist2enemy = position.distance_to(target.global_position)
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draw_dashed_line(Vector2(12, 12), target.global_position - self.global_position + Vector2(8, 7), Color("ffde00"), 1)
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draw_dashed_line(Vector2(12, 12), target.global_position - self.global_position + Vector2(8, 7), Color("ffde00"), 1)
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func _process(_delta):
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$Sprite.play("idle") if velocity == Vector2.ZERO else $Sprite.play("run")
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if abs(velocity.x) > 10:
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$Sprite.flip_h = true if velocity.x < 0 else false
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if Input.is_action_just_pressed("shoot"):
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_shoot()
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update()
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func _physics_process(delta):
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func _physics_process(delta):
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get_input()
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get_input()
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@ -0,0 +1,44 @@
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[gd_resource type="SpriteFrames" load_steps=9 format=2]
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[ext_resource path="res://src/models/player/sprites/run.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 22, 25 )
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 22, 25 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 22, 0, 22, 25 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 44, 0, 22, 25 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 66, 0, 22, 25 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 88, 0, 22, 25 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 1 )
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region = Rect2( 110, 0, 22, 25 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 7 ) ],
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"loop": true,
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"name": "idle",
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"speed": 0.0
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}, {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
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"loop": true,
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"name": "run",
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"speed": 12.0
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} ]
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importer="texture"
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importer="texture"
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type="StreamTexture"
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type="StreamTexture"
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path="res://.import/sprite.png-d1a953a55fa409c61c2d0834450a9346.stex"
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path="res://.import/run.png-345781115512817e4a25318657a4c97e.stex"
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metadata={
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metadata={
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"vram_texture": false
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"vram_texture": false
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}
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}
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[deps]
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[deps]
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source_file="res://src/models/player/sprite.png"
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source_file="res://src/models/player/sprites/run.png"
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dest_files=[ "res://.import/sprite.png-d1a953a55fa409c61c2d0834450a9346.stex" ]
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dest_files=[ "res://.import/run.png-345781115512817e4a25318657a4c97e.stex" ]
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[params]
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[params]
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||||||
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