#TODO Rat

main
Just Dzhi 2023-10-01 18:37:28 +04:00
parent d67d1568ee
commit f8f67c9839
6 changed files with 89 additions and 2 deletions

View File

@ -15,5 +15,5 @@ void fragment(){
[resource]
shader = SubResource( 3 )
shader_param/active = true
shader_param/color = Color( 1, 1, 1, 0 )
shader_param/active = false
shader_param/color = Color( 1, 1, 1, 1 )

View File

@ -0,0 +1,2 @@
extends KinematicBody2D

View File

@ -0,0 +1,23 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/models/enemies/rat/sprites/rat_spriteframes.tres" type="SpriteFrames" id=1]
[ext_resource path="res://src/models/enemies/rat/Rat.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8, 3 )
[node name="Rat" type="KinematicBody2D" groups=["enemy"]]
script = ExtResource( 2 )
[node name="Sprite" type="AnimatedSprite" parent="."]
frames = ExtResource( 1 )
animation = "idle"
frame = 2
playing = true
centered = false
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 12, 6 )
shape = SubResource( 1 )

Binary file not shown.

After

Width:  |  Height:  |  Size: 572 B

View File

@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/rat.png-e73e7b6a730462f71668a742e225b538.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/models/enemies/rat/sprites/rat.png"
dest_files=[ "res://.import/rat.png-e73e7b6a730462f71668a742e225b538.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@ -0,0 +1,27 @@
[gd_resource type="SpriteFrames" load_steps=6 format=2]
[ext_resource path="res://src/models/enemies/rat/sprites/rat.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 28, 11 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 28, 0, 28, 11 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 56, 0, 28, 11 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 84, 0, 28, 11 )
[resource]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
"loop": true,
"name": "idle",
"speed": 12.0
} ]