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No commits in common. "602c9a26f2db345f3495d9bddfeab0607c353d41" and "534a8342131667f1eb10fc13283c6ab3ae711ed6" have entirely different histories.

4 changed files with 16 additions and 17 deletions

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@ -3,6 +3,7 @@
[ext_resource path="res://res/fonts/silkscreen/Silkscreen-Regular.ttf" type="DynamicFontData" id=1] [ext_resource path="res://res/fonts/silkscreen/Silkscreen-Regular.ttf" type="DynamicFontData" id=1]
[sub_resource type="DynamicFont" id=1] [sub_resource type="DynamicFont" id=1]
size = 8
font_data = ExtResource( 1 ) font_data = ExtResource( 1 )
[resource] [resource]

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@ -22,7 +22,7 @@ script = ExtResource( 2 )
use_parent_material = true use_parent_material = true
frames = ExtResource( 1 ) frames = ExtResource( 1 )
animation = "idle" animation = "idle"
frame = 3 frame = 1
playing = true playing = true
centered = false centered = false

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@ -14,21 +14,20 @@ func _ready():
hp = 7 hp = 7
func _physics_process(delta): func _physics_process(delta):
if Global.playing: if not shooting:
if not shooting: shooting_timer += delta
shooting_timer += delta if shooting_timer >= 2.0:
if shooting_timer >= 2.0: shooting = true
shooting = true shooting_timer = .0
shooting_timer = .0 if shooting:
if shooting: attack_timer += delta
attack_timer += delta if attack_timer >= .5 and not shot:
if attack_timer >= .5 and not shot: _shoot()
_shoot() shot = true
shot = true if attack_timer >= 1.0:
if attack_timer >= 1.0: attack_timer = 0
attack_timer = 0 shooting = false
shooting = false shot = false
shot = false
var player_position = player.global_position + Vector2(12, 12) var player_position = player.global_position + Vector2(12, 12)
var angle = get_angle_to(player_position) var angle = get_angle_to(player_position)

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@ -75,7 +75,6 @@ func area_entered(area):
stunned_timer = .0 stunned_timer = .0
recharge_timer = .0 recharge_timer = .0
$Sprite.play("stun") $Sprite.play("stun")
parent.call_deferred("free")
func get_recharge(): func get_recharge():
var recharge = 2.0 var recharge = 2.0