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No commits in common. "a7c0c45486ed3d129270a0c120a29a245e8be0d7" and "547e0f449ee28e19d20db933a2fe8c90e992ac51" have entirely different histories.

4 changed files with 4 additions and 29 deletions

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@ -4,7 +4,7 @@
[ext_resource path="res://src/models/enemies/bat/bat.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 4, 3 )
extents = Vector2( 3.5, 3 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 6, 4 )
@ -19,7 +19,7 @@ script = ExtResource( 2 )
use_parent_material = true
frames = ExtResource( 1 )
animation = "idle"
frame = 1
frame = 3
playing = true
centered = false

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@ -4,7 +4,7 @@
[ext_resource path="res://src/models/enemies/ghost/ghost.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 7, 9 )
extents = Vector2( 5.5, 5.5 )
[node name="Ghost" type="KinematicBody2D" groups=["enemy"]]
z_index = 2

View File

@ -13,30 +13,6 @@ var speed = 100
var draw_node
var bullet
func draw_dashed_line(from, to, color, width, dash_length = 3, cap_end = false, antialiased = false):
var length = (to - from).length()
var normal = (to - from).normalized()
var dash_step = normal * dash_length
if length < dash_length:
draw_line(from, to, color, width, antialiased)
return
else:
var draw_flag = true
var segment_start = from
var steps = length/dash_length
for start_length in range(0, steps + 1):
var segment_end = segment_start + dash_step
if draw_flag:
draw_line(segment_start, segment_end, color, width, antialiased)
segment_start = segment_end
draw_flag = !draw_flag
if cap_end:
draw_line(segment_start, to, color, width, antialiased)
func _process(_delta):
if Input.is_action_just_pressed("shoot"):
_shoot()
@ -74,7 +50,7 @@ func _shoot():
func _draw():
if target != null:
var dist2enemy = position.distance_to(target.global_position)
draw_dashed_line(Vector2(12, 8), target.global_position - self.global_position + Vector2(8, 7), Color("ffde00"), 1)
draw_line(Vector2(12, 8), target.global_position - self.global_position + Vector2(8, 7), Color("ffde00"))
func _physics_process(delta):
get_input()

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@ -1 +0,0 @@
extends Node