LD54/res/shaders/outline_material.tres

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[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://res/shaders/outline.tres" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )
shader_param/color = Color( 1, 0.870588, 0, 1 )
shader_param/width = 1.0
shader_param/pattern = 0
shader_param/inside = false
shader_param/add_margins = true